As an additional cost to play Take Flight, you may charge your hero's soul. (Put a card from your hand face up under your hero card.)
If you've charged this turn, Take Flight gains go again.
Near Mint 1st Edition Normal - $0.30
Lightly Played 1st Edition Normal - $0.30
Moderately Played 1st Edition Normal - $0.20
Heavily Played 1st Edition Normal - $0.10
Damaged 1st Edition Normal - $0.10